![]() Thats the biggest point for me, assuming 1 and 2, don't waste other peoples time and multibox all you want. Just know what you're capable of and don't waste others time. If you can't do this you can still multibox say a factory or bullion etc. Thats not me bragging - many people can do this, its just that those are the people who should be multiboxing toons in boss battles. For example, I can consistently solo a vp pie round, cfo safe round, cj scale round, and the ceo seltzer rounds. If you can't handle one toon optimally and struggle with boss battle mechanics or even gag choice itself you are not ready for two toons. This is arguably a good thing, depends on your point of view.Īnyway I think the really important thing is that the person play two toons is a skilled player with one toon. It also means its easier to get a high toon and results in more toons running around to do end game (post ddl) content. For purists maybe this is a negative - and thats a fair argument - but it does teach strategy to force someone to make two toons work together (which isn't the same as four toon strategy so hey, maybe not so great). It also allows players to level up a toon on their own and makes gag training easier. This brings up another point - if you run two, but not well enough to make assumption 2 above correct, you can bring your second toon in a situation in which waiting for another toon would take longer than the increased time it would take the group to do the battle because you are on two. Waiting for one less toon can save significant time for everyone. This is especially relevant in the later boss battles of the CJ and CEO (and their merit areas) as getting a group can take time. Once you have this established, it is actually quite beneficial to have players using two.įore example, more toons in the game (despite there not being more players) allows for others to spend less time waiting to do things. You should not park one toon otherwise the group would be better off with a separate person. In the vp, cfo, cj, and ceo you MUST be skilled enough to run both toons and USE them both in the battle. With the new Toon system, well have the ability to implement any new Toon features at any time any kind of ears, horns, you name it. We have tested multiple game controllers and have determined. The old Toon system was becoming rigid and stagnant fast the ability to add and implement new species was becoming a daunting, time-consuming chore, and one that was extremely limited in technical design. ![]() The player is skilled enough at running to as to not slow down the other toons running with it. You can turn on our game controller support in the game settings if on Windows, Mac or Linux. The reason it must be at all times, and not just when playing is toons who multibox will often always run them together, meaning that at peak times there will at least be some toons attempting to multibox and therefore slowing the game down and/or preventing another player from playing the game.Ģ. The game has the server space to accommodate the second accounts of all the toons running two accounts at all times. I see no issue in running two toons at once as long as a few assumptions are made about the game, and the player overall:ġ. What I was talking about is the Multi-Toon Control (my bad I forgot the control part before ) by Nutty Rivers.
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